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Restaurant rush leaderboards
Restaurant rush leaderboards










restaurant rush leaderboards
  1. #RESTAURANT RUSH LEADERBOARDS OFFLINE#
  2. #RESTAURANT RUSH LEADERBOARDS SERIES#

They learn from the world's summons that both gods were created from Cosmos's desire to protect the world. Suspicious of the gods' unfamiliarity with their world and each other, Materia's warriors immediately separate to investigate the reason behind the new conflict.

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Unlike their prior involvements, the summoned warriors retain their memories of both the previous war and their original worlds, which are used to expand World B, while the mystical energy created from their battles maintains it. Set long after the events of the previous two Dissidia titles, but before the arcade version, the dimension of World B is revitalized for a conflict between Materia, the goddess of protection, and Spiritus, the god of destruction, who respectively summon the warriors of Cosmos and Chaos as their champions. Players will also earn Gil that can be spent in the in-game shop to purchase new character costumes, weapons, and battle music. Increasing the Player Level will grant additional rewards such as new EX Skills, Summons, and Memoria Tokens, the latter of which must be acquired to progress in the game's Story Mode. As characters level up, they will receive rewards such as new HP attacks and chat messages.

#RESTAURANT RUSH LEADERBOARDS OFFLINE#

The game also supports online multiplayer battles, with players able to form teams of three to battle opposing teams.īy participating in online and offline battles, players will earn experience points to increase their Player Level and individual character levels. These will sometimes conclude with a Bonus Battle, in which the player's team must defeat one of the game's seven Summons in a battle for additional points.

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The game features several types of single-player arcade ladders, in which a player's team must defeat a series of increasingly-difficult AI opponents. These involve each team being given a large crystal to protect, which their opponent must attempt to destroy the team whose crystal is destroyed first loses the battle. In addition to Standard Battles, NT features a second battle type in the form of Core Battles. By filling their team's Summon gauge, players can perform summons to call one of seven creatures such as Ifrit or Bahamut to attack their enemies, as well as grant passive buffs to the player's team. Players can also fill their Summon gauge by attacking foes or destroying Summoning Crystals. Players can use their shield or dodge to defend themselves, though the shield will deteriorate over time. Energy from the Stamina meter is expended when the player performs a dash or dodge to limit overuse the meter will quickly recharge if the player remains on the ground for a short time. When a character is defeated, a segment will be removed from their team's Party HP meter when the meter is depleted, the team loses the battle. Each character has its own HP meter, along with a Party HP meter, Stamina meter, and Summon meter for the whole team. Unlike past Dissidia titles, NT places a focus on three-on-three combat, with players actively controlling one character while the in-game AI controls the other two. The previous games' EX Mode has been tweaked, with players able to equip one HP attack and two EX Skills per character in battle. Using HP attacks will reset the player's Bravery back to zero, forcing them to perform more Brave attacks before they can directly attack their opponent again. Players can also perform HP attacks that will do direct damage to an opponent based on their current Bravery level. If an opponent is attacked while their Bravery is at zero, a Bravery Break will be triggered, giving the player a substantial Bravery boost. Characters can perform Brave attacks, which increase the player's Bravery level based on the amount of damage done. Characters are divided into four combat classes: power-based Vanguards, agility-based Assassins, range-based Marksmen, and unique trait-based Specialists. Dissidia Final Fantasy NT's battle system was redesigned from the ground up, though some elements from the previous titles have been retained.












Restaurant rush leaderboards